Meffridus *not deceased -- suck it death!*

Description:

level 3; 11(4+2+4+1) hp; AC 11; Init: 0;
STR: 10 (
0); AG: 9 (0); STA: 10 (0); PER: 14 (1); INT: 14 (1); LUCK: 6 (-1) (original Luck: 13)
FORT: 1(0); REF: 1(0) ; WILL: 3(2)
Luky Roll, Lucky Sign: Saving Throws

Equipment: backpack, bridle, a length of chain, flint & steel, 2 torches, 5 days rations, crazy fellow’s journal, 12 iron spikes; 6 caltrops, 50’ rope, 5 large sacks, Clotilda’s mask, alchemical components, viper’s lily narcotic, picture of a young girl, 10’ pole, holy symbol of Geledrius, 5 thunderstones

Weapons: longsword, shortsword, shortbow w/20 arrows, club
Armor: Padded

Languages: common, dwarven, & horse

Spells:
Comprehend Languages, at great risk — someone dies when cast
Choking Cloud, at great risk — someone dies when cast
Color Spray, psychic shield — +2 to AC & Will
Invoke Patron, no change
Snarling Vines (Malloc) — unwanted attention
Chill Touch — Sleep of Ages, DC5 + spell lvl FORT save or fall into deep sleep for 1 day for each level of the spell. Cannot be awakened by any mundane of magical means during this time.

Bio:

Occupation: Outlaw

Meffridus *not deceased -- suck it death!*

The Sunken City elfshadow mawmingram